Monday, February 6, 2012

1. What was the hardest part of this class?
Programming codes and doing different shaders when we're not sure of which nodes to use.

2. What was the easiest part?
Following what Mr Ron's showing on the screen.

3. What was your favorite part?
When i see my shaders working?

4. What was your least favorite part?
When Mr Ron speaks too fast and i couldn't catch up and din't know what to do.

5. What are your 5 favorite websites?
Youtube
Vimeo
Facebook
4shared
Sohu

6. What are your 5 favorite forums?
ClubSnap
Health

7. Where do you go when you want to know more about VFX? ( not wiki or google)
Samson

8. How did you find out about VFX @ NYP
Brochures and magazines given by the school

9. What is your favorite Movie / TV Show
The Happening

10. Whats is your favorite class @ NYP
MR PANG's class: Photorealistic and Advance Lighting

Sunday, February 5, 2012

ASSIGNMENT 2

MY LAVA SHADER
BREAKDOWN


Lava surface shader



Lava reference image


My Lava


MY PUMPKIN SHADER

BREAKDOWN

stalk displacement shader


stalk surface shader


stalk color


Pumpkin Skin color


Pumpkin displacement shader


Pumpkin surface shader


Pumpkin reference image


My Pumpkins

Monday, January 16, 2012

PUMPKIN z WIP


My pumpkin model



pumpkin work in progress..

My Reference Cloud

One Part of the cloud


My Heart Shape Reference Cloud


My heart shape cloud



My cloud reference

Monday, January 9, 2012

Sunday, December 4, 2011

Assignment One

ASSIGNMENT ONE.

REFERENCE BASKETBALL

MY BASKETBALL



BREAKDOWN


SURFACE BREAKDOWN


DISPLACEMENT BREAKDOWN

Monday, November 14, 2011

Assignment 1

For my assignment 1, I've decided to create a basketball
I'll just use a sphere for the shape of the basketball.
Specular highlight for the basketball, I'll give it a low specular and no reflectivity at all.
For the tiny bumps on the basketball, i'll create constant little bumps on it and give the sphere a slightly orange/bump color.
The diffuse for the basketball is generally low.




Cardboard


Bricks


Mossaic

Friday, October 28, 2011


#stewpitmushroomrib.rib

Projection "perspective" "fov" 55
Translate 0 0 5

LightSource "pointlight"
"from" [0 0 0]
"intensity" [0]
WorldBegin

TransformBegin
AttributeBegin

#WhiteColorBackground
Color 1 1 1
Translate 0 0 0
Disk 30 200 360

AttributeEnd
TransformEnd

TransformBegin
AttributeBegin

#GreenColorCaps
Color 0.047 0.682 0.247
Sphere 1.5 -5 0.1 180
Rotate 0 0 0
Translate 0 1 0

AttributeEnd
TransformEnd

TransformBegin
AttributeBegin

#Mushroomstalk

Color 0.945 0.808 0.478
Translate 0 0 -0.5
Rotate 90 120 10 20
Sphere 1 -0.5 1.2 360

AttributeEnd
TransformEnd

TransformBegin
AttributeBegin

#white1
Color 1 1 1
Translate -1 0.4 -2
Disk 0.3 0.3 360

AttributeEnd
TransformEnd


TransformBegin
AttributeBegin

#white2
Color 1 1 1
Translate 1 0.4 -2
Disk 0.3 0.3 360

AttributeEnd
TransformEnd

TransformBegin
AttributeBegin

#whitemiddle
Color 1 1 1
Translate 0 0.4 -2
Disk 0.3 0.3 360

AttributeEnd
TransformEnd

TransformBegin
AttributeBegin

#eyes
Color 0 0 0
Translate -0.2 -0.3 -2
Scale 0.5 2 0.5
Sphere 0.1 0 0.4 360

AttributeEnd
TransformEnd

TransformBegin
AttributeBegin

#eyes
Color 0 0 0
Translate 0.1 -0.3 -2
Scale 0.5 2 0.5
Sphere 0.1 0 0.4 360

AttributeEnd
TransformEnd

WorldEnd

Monday, October 24, 2011

Zhi Yi's
Pacman


#myfirstrib.rib – test test

Display "myfirstrib.tiff" "file" "rgb"

Projection "perspective" "fov" 80
Translate 0 1 5

WorldBeginAttributeBegin

Color 0 0 0
Translate 0.5 -0.1 -1
Disk 0.05 0.25 360

AttributeEnd

AttributeBegin
Color 1 1 1
Translate 1.5 -1.5 0
Disk 0.1 0.3 360

AttributeEnd

AttributeBegin
Color 1 1 1
Translate 3 -1.5 0
Disk 0.1 0.3 360

AttributeEnd

AttributeBegin
Color 1 1 1
Translate 4.5 -1.5 0
Disk 0.1 0.3 360

AttributeEnd

AttributeBegin
Color 1 1 0
Translate 0 -0.5 2
Disk 0.5 4 300
AttributeEnd

TransformEnd
WorldEnd

Zhi Yi
Mickey Mouse



#myfirstrib.rib – test test
Display "myfirstrib.tiff" "file" "rgb"

Projection "perspective" "fov" 80
Translate 0 1 5

LightSource "pointlight"
"from" [2 2 -3]
"intensity" [10]
WorldBeginAttributeBegin
Color 5 1 3
Translate -2 -1 0
Sphere 1 -1 1 360

AttributeEnd
TransformEnd

TransformBegin
AttributeBegin

Color 5 1 3
Translate 2 -1 0
Sphere 1 -1 1 360

AttributeEnd
TransformEnd
TransformBegin
AttributeBegin

Color 8 5
Translate 0 -2 -2
Sphere 1 -1 1 360
AttributeEnd
TransformEnd

WorldEnd

Monday, October 17, 2011

Practical 1

BasketBall


Colour: Orange/Brown
Material: Rubber
Little specular highlight
Heavy Shadows
No reflections


Diamond


Colour : Transparent
Material: Diamond
High specular highlight
Soft Shadows
Transparent & Shiny
Very Reflective

Metal Rust


Colour: Dull Earthy Colours
Material: Metal
Little or No specular Highlight
Not Transparent. Not Shiny. Not glossy
Not Reflective